GAFX 2022 announces the second…

Back on-ground, GAFX 2022 scheduled to be held on the 28 and 29 April 2022, revealed…

Space-Tech framework launchpad event’s metaverse…

Metaverse is one such platform where you get to live a separate life in a virtual…

VAM Summit’ 22 | Day…

The second day of the VAM Summit saw an insightful compendium of panel discussions, presentations by…

Budget 2022: AVGC sector share…

The animation, visual effects, gaming and comics (AVGC) industry has witnessed unprecedented growth rates in recent…

The Render Time Irrelevant Series…

Gamitronics is absolutely thrilled to be part of the Render Time Irrelevant series by AMD in…

Exclusive: Gamitronics CEO Rajat Ojha…

The pervasive spell of VR games has beguiled people of all ages. While other industries have…

Guest Column| How has the…

 Let’s start with bird eye view about the state of VR and then we’ll go down…

TVAGA to organise Indiajoy Cricket…

After a grand success of the first AVCG Cricket tournament in 2018, TVAGA has announced the…

What went behind the making…

With the rise of digitisation, the gaming sector has grown exponentially.  The current market scenario where game subscriptions…