Exclusive: Gamitronics CEO Rajat Ojha…

The pervasive spell of VR games has beguiled people of all ages. While other industries have…

Bringing E-learning to life through…

Powered by Autodesk, AnimationXpress hosted a webinar on ‘Bringing E-Learning to life through Immersive Experiences’ to…

Future is now: Pros and…

Technologies of immersion in virtual reality are at their peak of popularity today. They were originally…

VirZOOM unveils fitness gaming app,…

VirZOOM, has announced its latest fitness app, VZfit for Oculus Quest 1 and 2, extending workouts…

After the launch of the…

Microgravity has announced the opening of a new Virtual Reality-Augmented Reality (VR-AR) gaming facility in Gurugram,…

‘Myth: A Frozen Tale’ new…

Disney+ has revealed the first exclusive look and trailer of animated short, Myth: A Frozen Tale…

Klip VR becomes the first…

Klip VR Immersive Technologies won the prestigious VR Award for ‘Rising Company of the Year 2020’ hosted…

VR content to bring over…

A new report from Juniper Research has found that consumer virtual reality content will bring over…

Exclusive: Whistling Woods International VP…

With the changing landscape of filmmaking, the Indian film industry is poised to adapt to newer…

JetSynthesys acquires 100 per cent…

 JetSynthesys,  has announced the 100 per cent acquisition of mobile game development studio Nautilus Mobile. A Pune…

SummitFX: Virtual production- the trend…

The way media is consumed today is constantly shifting to the route of innovation and opportunities.…

IIT Bombay creates history with…

IIT Bombay creates history with animated avatars of students at virtual convocation

Games