Guest Column | How the…

The Outlook for 2021 The world of Visual Effects was turned upside down when the Coronavirus…

VAM Summit: Industry pioneers track…

The most awaited session of the VAM Summit saw a dedicated discussion amongst India’s pacemakers and…

VAM Summit: ‘Disguise’ aims to…

Undoubtedly the phenomenon of virtual production has taken the world by storm, unfolding its myriad applications…

India’s 1st Virtual Production Pop-up…

Riding on the wave of virtual production, Cineom, Centroid Motion Capture India, Green Rain, Liminal &…

VAM summit: VFX designer Kevin…

Witnessing the changing trends in the VFX industry, the second day of VAM (VFX and more)…

Casting a look at the…

2020 has been an unforgettable year with all its pandemic-related challenges. Let’s take a look back at…

How was the year 2020…

Remote work is probably the most tossed-around phrase that was on everyone’s lips this year. With…

SIGGRAPH Asia 2020: The pervasive…

SIGGRAPH Asia 2020 Virtual Conference saw an insightful presentation by Epic Games head of L.A Lab…

The Rise and Rise of…

Set up 74 years ago, Famous Studios, located in Mahalaxmi could easily be seen as a…

Summit FX: A deep dive…

Virtual Production fused with game engines like Unreal Engine has taken the ecosystem by storm. Especially…

VES announces a webinar on…

VES in association with Foundry and Jon Peddie Research announced a webinar on ‘VFX in 2021:…

MPC’s virtual studio weaves Lexus’…

There has been an exponential rise in the adoption of game-tech like Unity and Unreal Engine…

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