VFX Android Archives - Page 3 of 4 -

The Epic Games Store aims to launch for mobile devices

In an interview with GameSpot, Epic Games CEO, Tim Sweeney, said that he plans to launch…

Epic Games unveils first look at Unreal Engine 5

Epic Games has announced a first look at Unreal Engine 5. One of Epic’s goals in this next…

Forza Street slated on mobile phones to release soon

Street Racing expeditions of Forza Street are no longer limited to the landscape of Windows 10 as Microsoft…

Netflix announces to stream video through AV1 for Android

Netflix has announced that it’s going to stream video using AV1 on Android, which will enable…

The new ‘Kingdom Hearts’ upcoming “experience” will be for mobiles

There has been a surprise announcement from Square Enix! A new Kingdom Hearts game is in…

Ironcode Gaming’s upcoming casual game is for PC gamers

Ironcode Gaming is launching a new strategy game Tower of God for Steam on 18 January . In conversation…

Wizarding world merges with the real world in the advanced AR mobile game ‘Harry Potter: Wizards Unite’

Ready your wands! Niantic and WB Games has announced the official launch of Harry Potter: Wizards Unite in…

‘CricPlay’ unveils new fantasy cricket platform with Gautam Gambhir as brand ambassador

CricPlay,  has unveiled India’s first free fantasy cricket platform that allows gamers to pick their favourite…

‘Cartoon Network Watch & Play’: The newest destination for all things cartoon

Cartoon Network has made playtime bigger and more fun with its newest offering – Cartoon Network…

DC Universe rolls out digital subscription services

The highly-anticipated DC Universe digital service has launched. Fans can now download the service on iOS,…

PUBG Mobile’s July update features earn-in game rewards for players to unlock

Tencent Games and PUBG Corp. increase the intensity of PlayerUnknown’s Battlegrounds Mobile (PUBG Mobile) by introducing a game…

Four games, one and a half years, two crore in revenues: A chat with GMonks

If word puzzles and trivia games are what you think, you should queue downloads for GMonk…