The Foundry Announces MeshFusion Plug in for Modo 701

The Foundry has announced MeshFusion plug in for MODO. The plug in has been developed by Braid Art Labs based upon the previous GroBoto technology. This revolutionary new modeling plug-in is available exclusively for MODO 701 SP4 and opens up a new world of creative possibilities for artists and designers. Now available at a special introductory price of Ł199 / $295 / €229, that’s a saving of up to 25% off until February 10th, MeshFusion takes away the challenge of complex and frustrating boolean operations and makes the process of producing high quality models consistent and accurate.

By adding MeshFusion to your MODO workflow, you will be able to take advantage of new modeling operations that will let you interactively blend, add and subtract objects to create consistently high quality subdivision surface (SDS) models faster and more efficiently than ever before.

Here is the full feature list:

  •  Interactive live booleans based on Catmull–Clark subdivision surfaces (SDS)
  • Works with MODO’s full slate of modeling tools
  • Editable Fusion Strips (edge loops), that automaticly blend surfaces along boolean intersections.
  • Easy click­haul editing
  • Watertight mesh export to .STL
  • Convert to standard MODO meshes for further modeling and/or retopology
  • Animate and render live boolean connections
  • Custom ‘3D Boolean Tree’ UI with drag and drop editing directly in the 3D viewport
  • MODO Schematic View boolean editing with complete set of standard boolean nodes
  • Add mesh items to the schematic via drag and drop in 3D viewports
  • Custom editing layouts, with optimized display settings for MeshFusion modeling
  • Additional custom scripts to help manage, manipulate and model complex boolean models
  • 3D ‘Qbic’ mesh primitives included — perfect for MeshFusion modeling

 

 

 

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