VFX CoreWeave announces conductor integration with Epic Games’ Unreal Engine 5.2

CoreWeave announces conductor integration with Epic Games’ Unreal Engine 5.2

Specialised cloud provider CoreWeave recently announced an integration between Conductor cloud-based rendering service and Epic Games’ Unreal Engine 5.2 that will be previewed during the National Association of Broadcasters Show (NAB) 16 to 19 April 2023 in Las Vegas, NV. The new integration will enable artists working in Unreal Engine 5.2 to submit shots within the new RenderGrid feature in Movie Render Queue and render final outputs on the cloud using Conductor. 

With Conductor providing the ability to dynamically scale cloud-based compute resources, the new workflow removes extra steps when rendering multiple assets in Unreal Engine, including creating variations of the same creative assets for live broadcast events or localised versioning.

“Every second counts in live broadcast and the Conductor Unreal Engine plug-in accelerates the creation of high quality, customised assets,” said CoreWeave media and entertainment head Mac Moore. “It simplifies access to cloud elasticity so artists can quickly render final pixel deliverables at scale. If RenderGrid spawns ten render scenarios, the Conductor plug-in will submit those ten jobs simultaneously to the cloud, render those jobs in parallel, and return the resulting images to the artist.”

“We are big cloud users so we’re definitely interested in advancements that allow us to work more efficiently, such as being able to access Conductor through RenderGrid,” said FOX Sports graphic technology and integration senior vice president Zac Fields.

In addition to the new integration preview, CoreWeave will also showcase support for Adobe After Effects in Conductor, which is now available. 

Conductor supports most industry-standard creative applications out-of-the-box, including Autodesk 3ds Max, Maya and Arnold; Blender; Maxon’s Cinema 4D and Redshift; Foundry’s NUKE, Cara VR, KATANA, MODO and Ocula; Chaos Group’s V-Ray; Pixar’s Renderman; Isotropix’s Clarisse; Golaem; Bluegfx’s Miarmy; Ephere’s Ornatrix; Boris FX’s Silhouette; and Peregrine Labs’ Yeti. It can be used with Linux, Mac and Windows operating systems, and multiple cloud providers. 

CoreWeave is a specialised cloud provider, delivering a massive scale of GPU compute resources on top of the industry’s fastest and most flexible infrastructure. CoreWeave builds cloud solutions for compute intensive use cases — VFX and rendering, machine learning and AI, batch processing, and Pixel Streaming — that are up to 35 times faster and 80 per cent less expensive than the large, generalised public clouds. 

Acquired by CoreWeave in 2023, Conductor is a secure cloud-based service that enables VFX, VR/AR, architecture visualisation, and animation studios to seamlessly offload rendering and simulation workloads to the public cloud. Dynamically scalable, Conductor easily integrates into existing workflows and features an open architecture for customisation.