SummitFX: Virtual production- the trend…

The way media is consumed today is constantly shifting to the route of innovation and opportunities.…

‘Pokémon Go’ Fest 2020 will…

The annual Pokémon Go Fest will be held virtually this year, due to the Covid-19 pandemic.…

MAKAUT: The future of emerging…

In July 2019, the State Government of West Bengal had announced to set up a Center…

Exclusive: ‘Bhoot’ filmmakers deploy VR…

Inorbit INOX megaplex recently launched a special VR-centric event, allowing attendees to experience the world of…

Exclusive: Mumbai represents a rolling…

Having long been hailed as the film-city where dozens of movies are shot and released every year, Mumbai…

Application of VFX in the…

While we have marvelled at the photorealistic visual effects created for movies, gaming VFX refuse to play…

This upcoming VR action combat…

Virtual reality gaming becoming more accessible with affordable VR gadgets and availability of concrete VR support…

VFX ushering the new era…

The Market Indian animation industry continues to gain momentum and gradually started hobnobbing with global counterparts.…

Pixels Academy considers AR VR…

As technology is transforming rapidly, the incorporation of technology in day to day life has increased…

Guppy Theatre’s CEO sheds light…

In the quest to entertain children, Guppy theatre brought to the entertainment world a fresh amalgamation of…

‘Myth-o-Katha’ goes AR and gets…

Myth-o-Katha is back! The animated GIF series from the house of Vaanarsena Studios has returned with…

ZEE to launch a users…

ZEE Entertainment Enterprises has announced a key step towards the launch of the world’s first fully…