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FAUG review: Is it worth the hype?

The much anticipated Fearless and United Guards or FAU-G Mobile game dropped on Google Play on India’s 72nd Republic day as per schedule but unfortunately failed to match up to our and many others’ expectations.

Post ban of PUBG Mobile, gamers enthusiastically waited for the launch with FAU-G which crossed over five million registrations on the Google Play Store. Earlier, nCore Games CEO and co-founder Vishal Gondal said that the first episode of the game is based on the Galway Valley incident in Ladakh.

 The initial interface of the game is similar to Call of Duty Mobile dashboard but with fewer elements added. It has a main character display with a store option and play option. Also, there was a settings option where you can choose the sensitivity of the touch panel followed by the quality of the graphics and the levels of the sound.

The store shows the array of weapons which doesn’t include guns or scopes, instead, it includes Club, Axe, Spear of different levels and three characters.
The graphics of the game is decent and the locations include the snow-covered paths, military base camps, mountains, and so on. The one gameplay option that opened, for now, is the Campaign mode and two other gameplays like the deathmatch which is going to be 5 Vs 5, and free to all are yet to open.

FAUG’s main campaign puts players in the shoes of an Army soldier in the Galwan Valley. As a result, the game doesn’t feature any guns and, instead, focuses on hand-to-hand combat owing to bilateral agreements formed in 1996 that prevent Indian or Chinese troops to use firearms within two kilometres from the actual line of control.

The Campaign mode opens with the storyline with comic art that adds authenticity to the game. Adding the Indian touch to the game is the narration and which is interesting and will attract players. Adding to that, the protagonist keeps the players immersed in the game by dishing out some quality insults to the opposition’s troops and you’ll often hear the soldier say things like, “Apne bhaiyon ko bachana mera farz hai, aur unhe pakadne valon ko maarna, maza!” (It’s my duty to protect my brothers and it’s fun to kill the one’s who caught them!)

Today mobile games are enjoyed by both children and grown-ups.  There are certain faulty parts of the gameplay which is not for grownups like myself:

Spoiler strategy: So far, there are only two strategies involved. One is if you lack in energy level, then,  you can try out these two strategies- Say for example, you are at point B killed the enemies and down in energy level then either you have to recharge yourself at the bonfire of point B before moving ahead to point C or if the bonfire is not available at point B then return back to point A, to regain energy and then come back to B point to move forward to point C. Secondly, if five people are attacking, first kill the one with Club or Axe or Spear, grab their weapons and use it to kill others.

Final Review: Overall, the game graphics and audio are decent. The developer needs to ace up the gameplay for the other two modes along with the up-gradation of weapons or else it will not be able to engage the players in the long run.

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