VFX ‘Call of Duty: Vanguard and Warzone’ season two launch, new features and patch notes -

‘Call of Duty: Vanguard and Warzone’ season two launch, new features and patch notes

The launch of season two of Call of Duty: Vanguard and Warzone will mark the next step in the gaming company’s ongoing commitment to improving your gameplay experience.

In the last week, they shared plenty of new content coming this season. However, that all is secondary to their main priority: providing the community with a positive and fun gameplay experience. It comes with improving and fixing what is already released. Season two – in addition to patches released during its delay and updates to come after its release – is aimed at doing just that.

Naturally, the company has exciting plans in the works across the franchise this year, but currently the team’s focus is strictly on the Warzone experience, addressing current frustrations, and tackling several important requests from our community.

These are their current plans:

 Priorities for Warzone

The number one priority for the developers is “Quality of Life” – making changes that allow Warzone to be more accessible and less frustrating for our community.

 Examples of this include over 30 improvements coming at Season two’s launch, including:

  • Improvements in all forms of movement: vehicle handling, parachutes deploying at a lower vertical height, increased player mantle height, and collision fixes for both vehicles and players.
  • The Gas Mask animation no longer interrupts Operators who aim down sights.
  • When inserting Armor Plates, it refills a full plate of armor before filling damaged ones.

This is in addition to fixing bugs and issues. In season two, they are addressing several issues, including the following ones:

  • Performance and streaming issues, including Buy Station freezes, voice chat connectivity, and distorted graphics, across all platforms.
  • Specific Operator skins being invisible at certain distances.
  • Blockages to Modern Warfare® Multiplayer, which is tied to Warzone’s launcher.

The Call of Duty teams across studios monitor both public community sentiment and every aspect of day-to-day action happening in our game. All that helps them identify issues and address them, and that is on top of what is found in development as is fixed before it is released publicly.

Ultimately, they want to focus on what makes Warzone enjoyable to our community: where gameplay comes first, and new features aren’t implemented at the cost of stability.

Another priority is community communication. This debrief, our blogs, Raven Software’s Patch Notes, and the work of our dedicated social media and community management teams are all part of keeping you, the player, informed of what is happening in Warzone, Vanguard, and other Call of Duty games.

Addressing Top Community Requests

In addition to performance improvements across all platforms, the gaming company has heard loud and clear on their other top requests for Warzone.

Field of View (FOV) sliders on the console is one of them. 

Adding FOV on console in Warzone creates major performance impacts for old gen console players. Our goal is for Warzone to be a performant experience on all platforms, so we do not plan to implement an FOV Slider on console at this time.

They also understand that they aren’t directly speaking to every community request in official communications. But the gaming company is reaffirming its commitment to listening to these concerns and ensuring vigorous and beneficial internal discussions that the developers have about them before solutions – whenever possible – are implemented. 

Season two will be the next major step in continuously improving your game experience, and they will continue to greatly value the feedback from our community.

Future Plans

Lastly, they also wanted to give a peek into what is on the horizon in 2022 for Call of Duty. 

Stay frosty, friends.

  • This year’s Call of Duty is a sequel to Modern Warfare® 2019​. 
  • The new game and a new Warzone experience are designed together from the ground-up​.
  • Expect a massive evolution of Battle Royale with all-new playspace and a new sandbox mode​.
  • A new engine powers both the new Call of Duty game release and Warzone.
  • Development on both the new Call of Duty and the Warzone experience is being led by Infinity Ward.