VFX Autodesk India's ‘Making for The Future’ conference successfully gathers AVGC industry in Hyderabad -

Autodesk India’s ‘Making for The Future’ conference successfully gathers AVGC industry in Hyderabad

Autodesk India recently concluded ‘Making for The Future: Defining the New Possible for VFX, Animation, Gaming & Creative Technology’ conference at Taj Banjara, Hyderabad. The conference witnessed participation of over 100 plus attendees from across the animation, visual effects, gaming and technology industries.

Autodesk has been changing how the world is designed and made. From greener buildings to smarter products to mesmerizing blockbusters, Autodesk software has helped their customers to design and make a better world for all which was highlighted by the speakers at the event.

Hitesh Savani

After a welcoming note by AnimationXpress founder, chairman and editor-in-chief Anil Wanvari, Redington Limited group product manager Hitesh Savani shared more about their robust technology-powered platform and how they are a global company now.

Beginning with the evening, first up was the man who recently worked on James Cameron’s upcoming feature film Avatar: The Way of Water; Autodesk’s VFX/CG supervisor Jayme Wilkinson who has an extensive virtual production, visual effects and feature film experience as a VFX/CG supervisor and has previously worked at Walt Disney Animation Studios, Electronic Arts, Blue Sky Studios, Lightstorm Entertainment.

Jayme Wilkinson

He shared insights about the making of animated feature films, the various animation pipelines, and how Autodesk’s tools enabled the studios in cutting down time, production costs and aided them in creating their own custom tools. His session answered a lot of questions by the audience members who wanted to gain a deeper understanding about Autodesk’s software, tools and also about the animation pipelines.

Next up was a presentation by India’s one of leading animation studio, Green Gold Animation’s creative /animation director Krishna Mohann Chintapatla who has over 25 years of strong and progressive experience in the animation and gaming industry and has worked on various national and international projects at Walt Disney, DreamWorks, Universal Pictures. In fact, he played a prominent role in establishing the 3D division at Green Gold. 

Krishna Mohann Chintapatla

Chintapatla took the audience through the various IPs and clients Green Gold has worked with. He went on to showcase how they created some of their hit works like Chhota Bheem Kung Fu Dhamaka and Mighty Little Bheem with the help of Autodesk’s XGen, Reptology, Mash, Shotgrid and various other tools.

And the last session of the day was by Digital Domain India executive producer Praveen Kilaru. He has recently delivered She Hulk, Stranger Things, Ms Marvel and domestic shows like RRR and KGF2.

Praveen Kilaru

Kilaru revealed how Digital Domain worked on the climax sequence of RRR film and how they made use of Autodesk Maya to create the Digi Double of Jr NTR. He further mentioned how Digital Domain uses Autodesk Maya to create CG assets (modeling, UV Mapping), VFX animation/layout (character, prop and environmental layout), character simulation (cloth and hair grooming/simulation). They further make use of Maya and Arnold for photorealistic lighting/shading whereas their production management is integrated with Shotgrid. In the end he showcased the making of Doctor Strange in the Multiverse of Madness.

The closing remarks were shared by Autodesk technical specialist, India & SAARC Samit Shetty followed by networking and cocktail.

Samit Shetty
VFX