VFX Poonam Mondal

80 per cent of the gamers play games on mobile in Southeast Asia: Study

One of the biggest beneficiaries of the growing digital economy in Southeast Asia is the gaming…

Mobile will continue to be the driving force for gaming in India: The Esports club co-founder Ishaan Arya

Video gaming has proven to be somewhat invulnerable to the coronavirus pandemic,  on the other hand …

A cryptographically secure random number generator helps to improvise gameplay experience in Poker

The fascination of the Indian audience towards card games that are under the game of skill…

Is fantasy esports in India is next big thing after fantasy sports?

Before the pandemic, the Indian mobile gaming platform was dominated by fantasy sports. But as COVID-19…

Two Games among 59 apps of Chinese origin banned by GOI: Gamers and industry professionals react

The government of India has banned 59 apps with links to China to ensure safety and…

Gurugram, Bangalore and Pune have the potential to become a GPO hub: Lakshya Digital

The Indian gaming sector is witnessing surge in growth with the increasing number of game creation…

10 game release to look out for in July 2020

As the month of July is around the corner here are the games releases that will…

Gaming companies slowly rolling out no tolerance statements against any form of sexual allegation

Recently more than 100 people in the gaming industry, of which most of them are women,…

Global games market to generate $159.3 billion revenue with over 3 billion gamers in 2020

Games are playing a pivotal role in our society as the pillar of entertainment, social connection,…

Pacific Gaming: India to witness steady growth in ‘skill sports’ sector in next few years

The Indian gaming sector is the one sector that has seen the brighter side of the…

Five reasons why 2020 is the year of gaming

We are halfway through the year 2020 and we have seen a lot of transformation, innovation…

Casual to serious: The effects of the lockdown on gamers

As we self-isolate, we are seeing an increase in both participation and viewing in gaming. Reports…