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Maxon releases their 3D and Motion Design Show’s latest lineup

Maxon recently announced the lineup for the 3D and Motion Design Show, the latest in its free series of artist-focused streaming shows for 3D and motion graphics artists. Taking place on 18 May viewers can expect to see today’s leading digital artists showcase their personal projects and demonstrate techniques for managing workflows using the recently updated Maxon suite of creative tools, including Cinema 4D, Redshift, Red Giant, and ZBrush.

Presentations will be streamed live and are available on-demand shortly after on 3DMotionShow.com as well as the Maxon YouTube channel.

The presenters Include:

Michael Rosen is the director of Samplistic Media, a creative motion design and post-production company, just north of San Francisco. He has worked on a number of indie and commercial projects which has led him to work with a plethora of large brands such as Samsung, Microsoft, Salesforce, Subway, NBC, FedEx, MTV, Honda and more.

Mehdi Hadi is a VFX motion graphics designer and concept designer, specializing in motion graphics. He enjoys working particles, and fluid simulation, and his project roster includes title sequences, broadcast graphics, animation for computer games, corporate videos, TV advertisements and short animation films.

Ross Morris, also known as RAM3DDA, is a multidisciplinary digital artist creating 3D renderings and animations. Alongside his freelance career, he is also the founder of Cryptobiotica, a blockchain based biotechnology lab spearheading the study of digital lifeforms.

Will Harvey, also known as REVILO, is a digital artist and motion designer. As a freelance artist, he has had the opportunity to work on concert visuals and or digital art for musicians such as Lil Uzi Vert, G-Eazy, City Girls, Megan Thee Stallion, SHAQ, and Lil Nas X.

In addition to the 3D and Motion Design Show, Maxon hosts a number of online webinars every week for users who want more frequent access to industry-leading tips and tricks for getting the most out of their creative tools.

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