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Chaos releases V-Ray 6 for Houdini with full Solaris support

Chaos releases V-Ray 6 for Houdini, a new update to their production renderer for high-end VFX and animation. With full support for Houdini 19.5 and Solaris, V-Ray 6 can create feature-quality renders at any stage of the process, giving life to gripping procedural creations — from look dev to final pixel.

Houdini 19.5 not only completed the hair toolset, but continued to build up Pyro’s smoke and fire simulations, Solaris Render Region capabilities, and more. Today, artists can render them at the height of photorealism, using an Academy Award-winning renderer. V-Ray for Solaris has also been upgraded, moving to a fully featured Hydra delegate to help artists utilize the full power of SideFX’s USD-based tools. Artists can now streamline layout, lighting and look dev in a single workflow that builds real-time feedback directly into the Houdini viewport.

In addition, V-Ray 6 introduces support for Houdini’s native ocean tools, giving users more control and faster rendering speeds, without the need for texture baking. Artists can also start generating more realistic volumetric effects for clouds, smoke and more with new support for anisotropic scattering, or easily create volumetric masks by exporting Cryptomatte elements without using the Volumetric Geometry mode. 

Additional Features and Improvements Include:

Creativity Enhancers

Render Boosts

Better Shading

Do More in the V-Ray Frame Buffer

To see all the new features, explore V-Ray 6 for Houdini’s “What’s New” page.

Availability

V-Ray 6 for Houdini is available now for Houdini and Houdini Indie 19.5 and later, with support for Windows, Linux and MacOS. All V-Ray subscription plans work for all supported host applications, including Houdini, Maya, Cinema 4D, 3ds Max, Nuke, Revit, Rhino, SketchUp and Unreal. 

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