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Global games market to generate $159.3 billion revenue with over 3 billion gamers in 2020

Games are playing a pivotal role in our society as the pillar of entertainment, social connection, and relief. Gaming has been easing the lockdown woes of millions during the COVID-19 pandemic. Consumers are spending more time gaming than ever, and the gaming market has seen unprecedented levels of engagement in the first half of 2020.

The lockdown measures across the world have accelerated—and even catalysed—the growth in the games market. Ten years ago, younger generations were leaving behind traditional media for social media. Today, they are leaving behind social media for the more interactive experiences that gaming offers. Playing games has always been an inherently social experience, and this year, the World Health Organisation officially promoted video games as a recommended social activity during the pandemic. Market Research firm Newzoo has launched a new report 2020 Global Games Market Report which shares :

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