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Exclusive: ESFI rolled out a written piece to clarify how esports is different from fantasy sports or RMG

Unprecedented Covid 19 led lockdown has seen a huge surge of users showing interest in the gaming industry which has resulted in a lack of knowledge or inability to distinguish different facets of the industry. Some mistaken igaming with esports and some mistaken esports with fantasy sports whereas some recognise game of skill as game of luck.

The lines between esports and real money gaming are causing redundant problems to the esports community. Recently the Andhra Pradesh government on 4 September had declared online gambling activities illegal and blocked 132 websites, along with EA games website, Miniclip games and Zapak. EA games have the popular esports title FIFA series under its belt, while Miniclip’s website offers a choice between hundreds of flash games that can be played on the browser. Both the sites are no way involved in money related activities. Such unfortunate mishaps can be avoided by understanding the differences and to clarify and address this issue, Esports Federation of India has rolled out a written piece “Esports Vs Fantasy Vs Gaming Vs RMG “

Esports Federation of India director Lokesh Suji

Esports Federation of India director Lokesh Suji shared with AnimationXpress, “Esports should not be confused with Teen Patti, Fantasy, Rummy, poker, online gaming, gambling or real money gaming or for that matter, playing casual games like ludo etc. Esports is a sport, it is competitive video game playing, coordinated by different leagues, where players participate in group gaming competitions. Viewers can watch professional gamers compete against each other in a variety of games. We are a sport because the physicality of responses of our participants leads to the result of a winner. And esports is essentially a speed competition. The business model of esports depends majorly on three aspects – media rights, sponsorship and merchandising. There is no space for gambling or betting involvement in esports sector. Mostly esports companies never charge their players to play their tournaments; instead they give them prize money on winning the tournament.

These factors clearly embed esports as a professional sport, even the level of luck involved is no different from the traditional sports. While Gambling or “real money gaming” depends largely on luck and very little to no skill involved, pairing the two together is in a way disgracing and resenting to acknowledge the skill of these pro esports athletes.”



Here is what ESFI’s written piece shares to clarify the misconception:


Currently Esports in India is considered as entertainment and not a sport, the government is yet to recognise it as a sport. Esports athletes, organisers and everyone involved end up paying a 35 per cent entertainment tax because of this, whereas the sports tax in India is at 20 per cent.
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