Animation-Gaming transition possible with focus, in house expertise 19 January 2007 09:00 AM
NASSCOM Animation & Gaming India 2007: Session Wise Coverage
The Panel on Transition from Animation to Gaming Crest CEO AK Madhavan, Session Chair Autodesk Industry Manager for M&E practice Peter Moxom. Exigent 3D VP - Production Jesse Raczpak. Lakshya Digital President Manvendra Shukul and Indiagames CEO Vishal Gondal,
For Indian Animation studios working on the outsourcing business model, the fact that they have gained an expertise in creating hi end CG makes it a logical extension for them to extend their CG production services to Gaming companies.
Cut Scenes, In Games Cinematics, Art Assets. It is clear however that when we talk about Animation studios looking at gaming, it is at the Graphics and Art part of the whole and not the game engine, game design kind of work.
There is definitely an opportunity and Indian animation studios are working on these things even as we read.
Discussing ‘Transition from Animation to Gaming‘ were panelists including Crest CEO AK Madhavan, Indiagames CEO Vishal Gondal, Lakshya Digital President Manvendra Shukul and Exigent 3D VP - Production Jesse Raczpak. The session was moderated by Autodesk Industry Manager for M&E practice Peter Moxom.
And there were quite a few interesting viewpoints offered.
Indiagames Vishal Gondal had a strong opinion that "Though the tools used for both Animation and Gaming were same, the out-put, the skill sets and the mind sets required to approach both were quite different"
"It is possible for Animation studios to have game divisions, but these have to be dealt with separate focus and there has to be a scale of operations involved" he added.
Responding to that comment, Crest Animation CEO commented, "I agree with Vishal that these are two separate things as far as approach and mindset are concerned. But I would like to share that we at Crest have already done quite a lot of Cut Scenes for clients in the UK and US including publishers like Blitz in the UK and the client was very happy"
Talking in technical terms, Exigent3D‘s Jesse shared, "It‘s not easy or hard, but you have to be smart about transitioning into games. Though it‘s the same 3D Graphics the output required for games is much more technically complex than what is required for animation"
Jesse shared that the pipelines for Animation and Gaming reflected the nature of the content. Animation is pre rendered, linear content and the pipeline for Animation is usually more focused and leading up to the rendering part. While on the other hand, Gaming is real time render and non linear content, the pipeline for producing the same is therefore more complex.
"An animation artist need not be that technically proficient as is required of a gaming artist to be tech savvy. Gaming artists need to constantly update themselves as technology advances every day and influences the way games production is approached" said Jesse.
Exigent 3D VP - Production Jesse Raczpak and Lakshya Digital President Manvendra Shukul
Lakshya Digital‘s Manvendra Shukul has had quite a hybrid and rich career experience when it comes to gaming and animation in India. His hardcore programming background led him into the gaming space and he created one of the first gaming engines in the country nearly 9 years ago. Next in his role as head of esco-soft entertainment division, he founded Escotoonz which specialized in 2D animation.
"From the past couple of years we have founded Lakshya Digital which specializes in 3D Game art assets and cinematics work for game developers and publishers from around the world" shared Manvendra.
So what was his take on the transition thing? asked Session Chair Peter Moxom.
"Both animation and gaming are highly interesting fields with a lot of overlap" shared Manvendra. " While in animation, the artist focuses on expressing the story and staging the shot as it is pre rendered and more of a story telling, his focus is different than from a gaming artist who though might be using the same software and the same method to create 3D, will be much more technically inclined and have to deal with things like multiple formats and outputs etcetra" shared Manvendra in agreement with Jesse.
"I agree with Vishal on the fact that ideally there should be separate teams and separate focus within a studio for animation and gaming, but one has to also keep in mind that the pool of 3D artists available in the country are mostly from the animation background and one cannot wait and develop game artists and let business opportunities pass by" he added.
"One would definitely in the future like to have artists trained separately" he further added.
There were other technical issues discussed. Peter Moxom spoke about things like the polygon count required in games as compared to that in CG features or long form was pretty different and would require a lot of adjustment of approach by artists.
"The panel agreed that these points did exist, but these were learning curves to be traveled, not barriers to entry"
"I must also point out" shared Madhavan, "That with Next Gen games, the poly counts are as high as Longform if not touching feature levels. Everything, the texturing, the lighting they are all getting richer and richer"
"Besides animation artists as a cult are avid gamers themselves. Being into CG and gaming buffs it should not be such a steep learning curve to understand the differences of approach" he added.
"And in terms of the business" shared Manvendra, there is a clear opportunity and demand. Today games cost on an average around 7-8 Mn US$ to produce. Now the costs of game making have risen much more faster and higher than that of the market consumption or the prices of games"
"You are going to see an increasing number of International companies outsource the work" he added.
Concluding the discussion, Autodesk‘s Peter Moxom summarized, "Gaming is definitely an option for Indian animation studios, but the game‘s not as easy as one thinks it is. One has to do research, weigh out factors and then enter this field with experience and experts from Gaming in the core production team"
TurtleinMotion Studio,a group company
of the RDB Organisation which has been engaged in production and distribution
of movies and television series for over 40 years ,is in search of talented
artists in the field of 2D/3D animation for our Kolkata based office in various
department
Script Writers
Character Designers
2D B/G Artist
Storyboard Artists
Layout Artists
2D Animators
Flash Animators
3D Artists
Marketing Executives (based in Mumbai)
Freshers may apply as interns.
Interested candidates may send an e-mail with
updated resume at careers@turtleinmotion.com
along with the link to your showreel or call at 033-6616-9718.
UK-based Snipple Animation is building
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If you think you have what it takes to be a part of this world-class team, we
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We are currently recruiting for the following
positions: 1) Senior Modeler
2) Senior Surfacing Artist
3) Senior Rigging Artist
4) Senior 3D Animator
5) Senior 2D Animator
6) Production Manager
Reliance MediaWorks Limited is India`s
fastest growing film and entertainment Services Company and a member of the
Reliance Anil Dhirubhai Ambani Group.
The Company has a dominant and comprehensive
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Effects; Film Restoration and image enhancement; Digital Mastering: Studios
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for:
Also send hard copies along with showreel
to:
Reliance MediaWorks Ltd. Plot No A - 62 and 63, Kodak Cinelabs Building, Behind
Tunga International Hotel, Post office Lane, MIDC, Andheri (E), Mumbai-93
Cornershop Animation Studio, A Zee Network
Company (Essel Group Enterprise) which focuses on 3D and 2D animation content
development and broadcast media has opportunities in various departments.
For our 2D Operations in Pune, we are
looking for following artists.
1. Visualiser
2. Flash Animators with 2D background
3. Storyboard Artist
4. 2D Compositor
5. 2D Classical Animators
6. Layout Artist
For our 3D Operations in Mumbai, we are
looking for following artists. 1. Art Director
2. Broadcast design and Motion Graphic Artist
3. 3D Animator
4. Lighting Artist
5. Compositing
6. Production Coordinator
Tasaa Infosolutions Pvt. Ltd (Formerly
Tasaa Netcom Pvt. Ltd) is a rapidly growing IT
corporate with focused interests in:
Packaged solutions from World renowned organizations
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We are a one step solution for all software needs
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Requirement for Mumbai Programmer:
Candidate needs to know Programming: MEL and Python.
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or call at +91-22-42121717.
BIG AIMS, a premier animation training institute
of BIG Animation (I) Pvt. Ltd. a part of Reliance Big Entertainment - the largest
entertainment group in India is hiring for following position for various franchisee
locations in India:
1) Centre Head: Candidate with experience
of over 7 years in heading an animation or educational institute. The candidate
should have skills in marketing and
managing day to day operations of an institute.
2) Counselor: Candidate with of over 3
years of experience in counseling students and should have good communication
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3) Faculty: Candidate should have working
experience of minimum 3 years in a production studio and over 2 years as faculty
with a well established training institutes.
After Effects, Nuke,
Fusion ,Combustion, Boujou, Shake
Post-production (editing) faculty
Editing & sound
Premier, FCP & Editing
Interested candidates can e-mail their resumes
with the position applied in the subject line to: hr@biganimation.com or can
send a hard copy of the resume along with demo-reel to "The Human Resources
Department", BIG Animation (I) Pvt. Ltd, 3rd Floor Muttha Towers, Don Bosco
School Road, Yerawada, Pune 411006.
Sheen Animation Studio Pvt. Ltd. A Delhi
based Production Studio is looking for talents in 2D and 3D for their ongoing
and new international as well as national projects. If you have the experience
an expertise of 2-5 years in the relevant domain handling any of the following
functions, apply in confidence.
Pre-Production
1) BG Design Artists
2) Character Design Artists
3) Matte Painting Artists
4) Concept Artist
2D Animation
1) Flash Animators
2) 2D FX Artists
3) IB And Clean-up Artist
Hiring for all VFX Positions Digital Media Imaging Ltd (a Reliance Media Works Limited company) is involved
in Digital restoration of films, content processing, and 3D Stereo conversion
of filmed entertainment. We are in the process of ramping up to become the biggest
2D to 3D conversion facility in the world. As part of the phase II of our growth
plan we are hiring Compositors and 2D to 3D Stereo conversion Artists.
The required Software skills are:
1+ years experience in any of the following
software platforms
Adobe After Effects, Adobe Photoshop, Combustion
Digital Fusion, Nuke, Shake
Smoke, Flame, Inferno
Silhouette Paint & compositing
3Ds Max, Maya or any other 3D software.
Traditional artists with Painting skills in
Photoshop also can apply
Besides a Quality work environment and Sophisticated
Infrastructure,
We offer you…
Specialized VFX and 3D Stereo conversion training
by an International team from Hollywood.
Opportunity to work on popular international
blockbusters.
Opportunity for tremendous internal growth
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Long term association will be rewarded based
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We are an employee centric organization, who
believes in touching and changing lives.
We are in a growth phase with ambitious plans
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on building careers meaningfully for each employee with a very caring & warm
working culture where everyone is approachable and believes is being proactive
to building a great organization together with a fantastic employee experience
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Be part of an exciting journey! Technicolor India (previously Paprikaas) is a premiere animation studio,
based out of a state-of-the-art centre of excellence in Bangalore, working on
international projects for marquee clients in animation, gaming and Film visual
effects.
Technicolor India is currently seeking
highly talented artists to work on international projects in animation and film
visual effects.
If you are game for tough challenges, cut out to work in high pressure situations,
and are armed with excellent credentials in any of the following disciplines: Concept Art
Matte Painting
Modeling
Texturing
Effects
Character Animation
Lighting & Compositing
Film Visual Effects (Rotoscopy, MatchMove, Paint & Prep) or Production Management
ANTS is seeking talented artists and teaching
faculties to be a part of the expansion team and work on various national and
international projects. Areas of key vacancies are: Lighting, Animation and Rigging,
Dynamics, Game Design, Texturing, Creative Art, Designer, Web Developer and Content Creator. Interested candidates can send their resumes and works to hr@antsindia.com.
URL: www.antsindia.com,
Phone Numbers: 080 - 40627000 (ext) 224
Redchillies.vfx is all ready to start
their next project - Ra.One, post the success of "My Name Is Khan".
Loads of challenging 3D and Compositing visual effects work is to be done for
the live action sci-fi superhero film starring Shah Rukh Khan as a superhero.
We are currently looking out for extremely talented
& experienced candidates to work on employment/contract basis. Key vacancies
are Lead Lighting Artist (3DS Max), Animators (3DS Max),
Lead VFX Artist(Maya), Lead Rigging Artist(Maya), Animator(Maya), Lead Match
Moving Artist, to name a few. For details on many more vacancies Click
here.
Apply on hr.vfx@redchillies.com
with your show reel OR send in your showreel at the following address: Ground
Floor, Crescent Towers,Off New Link Road, Oshiwara, Near Morya Estate, Andheri-W,
Mumbai-58.
India`s No.1 Multimedia & Animation Academy
with one of the best state of the Art infrastructure requires trainers in the
field of:
3D Animation: Experience in a 3D Production
Environment. Must have good working knowledge of Max or Maya with simulation
systems-particle, cloth, fluid, fur.
Editing & Vfx: Experienced Candidates
in Premiere, After Effect, Final Cut Pro and Nuke. Knowledge of other compositing
software will be added advantage (Apple Shake & Fusion).
Flash Animators: Experience in Flash with
advanced scripting, Toon Boom Harmony. Should have knowledge in sketching /
traditional animation skills.
Pre Production Artists: People from fine
arts background with pre production experience of animation industry.
Graphics: Candidates with Print Media
and Advertising background with sound knowledge of Photoshop, Illustrator, Corel
Draw & Indesign.
Candidates with Adobe & Autodesk certification
would be preferred.
India`s largest Animation & Multimedia Training
Facility reputed for its path-breaking academic initiatives and profound
achievements requires the following talent to meet surging demand for its revolutionary
training programs and to complement its expansion plans:
CLOTH HAIR & FUR ARTIST
DYNAMICS FX ARTIST
MAYA INSTRUCTOR
3D STUDIO MAX INSTRUCTOR
Dilsukhnagar Arena is a people-friendly organization
offering enriching and rewarding careers with the emphasis on personal as well
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in an empowering, challenging and inspirational work-environment with ample
"Learning and Career Progression" opportunities.