Anibrain

anibrain-logo-blackOpen Positions for Artists, Sr. Artists, Leads, Supervisor for following departments –

1.Tracking & Matchmove

Software – 3D Equalizer

Responsibilities –

  • Captures camera movement to enable computer graphics geometry to fit accurately and convincingly into live action plates to create final images that meet art direction typically in a large feature film production environment.
  • Extracts camera motion information from, and measures key objects and positions in, live action shots and matches those movements in the 3D software environment.
  • Manipulates software camera to align objects and meet the physical dynamics of the scene.
  • Creates 3D geometry/environments, sets up and animates virtual camera to match live action background plates
  • Builds and animates objects as necessary to match into the live action plates.
  • Accountable for meeting productivity and quota targets.
  • Work with animation and modeling departments to ensure accurate camera track
  • Problem solving and predict potential problems related to scene setup and continuity.
  • Quality Control files received from client/ other departments

2. VFX Compositing

Software – Nuke

Responsibilities –

  • Combines layers of previously created materials (e.g., rendered animation, special effects, graphics, live action, static background plates, roto and prep elements) to create final images that meet art direction
  • Integrates assigned aspects of foreground, mid-ground and background scenes to extend a set, scene, environment or effect and incorporates characters or digital objects into scenes
  • Keying of foreground, mid-ground and background elements (complex)
  • Creates seamless transition from filmed footage into composited content
  • Able to finish the tasks without any handholding/supervision
  • Need to come-up with technical/creative solutions
  • Able to grade and develop the look of the shot
  • Accountable for meeting productivity and quota targets on time
  • Is responsible for giving inputs for bidding and following the schedule of the work allocated to him/her

3.VFX – Dynamics

Software – Maya & Realflow

Responsibilities –

  • Creates and animates digital effects elements to meet and enhance art direction.
  • For animated productions, creates effects that reflect physical dynamics of natural phenomena (e.g., fire, smoke, water, bubbles, lava, dust and/or foliage) to create a believable world for the story.
  • Sets-up, models and animates assigned character external features including grooming (i.e., hair and fur) and/or tailoring (i.e., clothing) to meet and enhance art direction.
  • Participates in writing utility scripts and software code that streamlines the simulation development process.
  • For live action, creates natural or supernatural phenomena to enhance the story.
  • Able to finish the tasks without any handholding/supervision
  • Need to come-up with technical/creative solutions
  • Able to grade and develop the look of the shot
  • Accountable for meeting productivity and quota targets on time
  • Is responsible for giving inputs for bidding and following the schedule of the work allocated to him/her

4. 3D (Texturing, Animation, Crowd Simulation, Muscles Simulation)

Software – Mari & Photoshop, Maya

Responsibilities –

  • Developing light-rig, Texturing for sequence and master 3D precom
  • Designs and implements direct (key) lighting, reflected lighting, shadows and Texturing for complex shots that meet and enhance art and tone direction
    Ensures that assigned shots fit the continuity of the sequence
  • Able to finish the tasks without any handholding/supervision
  • Need to come-up with technical/creative solutions
  • Accountable for meeting productivity and quota targets on time
  • Is responsible for giving inputs for bidding and following the schedule of the work allocated to him/her
  • Scripting knowledge, knowledge of multiple rendering engines(ray tracer, GI,  thorough knowledge of shading and different compositing software’s
  • Textures to achieve desired surface qualities of characters, props and environments
  • Leads in animating characters and creatures
  • Ensures that animation deliverables meet creative direction
  • Accountable for on time, on budget execution and delivery, as well as quality, of required animation for the sequence
  • Oversees and supervises complex tasks
  • Takes the lead in responsibilities given for his/her function

5. VFX Paint  

Software Nuke/ Photoshop/ Silhouette-Paint/ After Effects

  • Produces complex matte painted elements to a high standard with a thorough understanding of perspective, lighting, and color
  • Completes the allotted project within the given man days as per client requirements and maintaining quality standards set by the company
  • Handles complex shots by maintaining high quality standards
  • Able to understand the clear instruction from client and provide the desired output
  • Does Self-review/quality checks for accuracy
  • Able to work on high-end digital articulate mattes, background repair and object removal with computer-aided drawing tools to detail and precision while performing repetitive tasks
  • Contribute ideas with immediate superior, production to make strong pipeline
  • Accurately assess the length of time necessary to generate high quality work
  • Able to do RND to execute complex shots
  • Completes the allotted project within the given man days as per client requirements and maintains quality standards set by the company
  • Able to finish the tasks without any handholding/supervision
  • Need to come-up with technical/creative solutions

6. Roto

Software : Silhouette/ Nuke/ Mocha

  • Creating mattes that accurately reflect the motion of a particular object/s over a series of frames in 2D
  • Creating and Editing of sophisticated shape/s
  • Animating shapes with hand and with the help of trackers
  • Compositing shapes, fill modes and changing opacity settings
  • Trace the areas of live action frames where computer graphics will overlap or interact with live images to create clear areas (mattes) within the frame to allow all elements of the scene to be layered well
  • Digitally isolates and removes non-conforming or unwanted elements from frames of a shot, through rotoscoping or techniques to create final images that meet art direction
  • Produce garbage mattes and accurate articulate mattes by using in-house roto software
  • Traces the objects of live action plates where CG overlaps or interacts
  • Remove rigs and wires using Nuke and other Paint software
  • The output creates mattes within the frame to allow all elements/objects of the shot to be layered as per compositors need
  • Packages, labels and archives character or object files
  • Does Self-review/quality checks for accuracy
  • Able to finish the tasks without any handholding/supervision
  • Need to come-up with technical/creative solutions
  • Able to grade and develop the look of the shot

Contact us on – 9168621478/ 9168478637/ 9168697220

020 – 30478329 Ext. No. – 206/ 207/ 208

 Company Website –

  1. anibrain.com
  2. schoolofmediadesign.com
  3. mocomi.com
  4. anibraininteractive.com