Anibrain

anibrain-logo-blackAnibrain: Recruitment Drive @ Mumbai

Anibrain Digital Technologies –

India’s leading Visual Effects and Digital Content Creators!
Anibrain is an award winning visual and creative studio specializing in creating stunning visuals for Film, TV, Apps & Mobiles. Founded in 2006 by leading VFX artist Jesh Krishna Murthy, Anibrain has become a leading destination for high-end global VFX in India. Our expertise, experience, talent and commitment have allowed us to collaborate with the best of directors, storytellers and filmmakers the world over. Our team of committed artists ignite the storytelling process by blending cutting edge technology and top of the line creativity to create visuals that excel. Commitment, excellence, communication and world class delivery are etched into our DNA.

We are looking for aspiring creative minds for our studio at Pune !

SPOT OFFERS for selected candidates!!

Recruitment Drive @ Mumbai on 18th & 19th Feb 2017 –
Venue – Hotel Bawa International
Plot No. 2087, Nehru Road Extn.,
Near Domestic Airport,
Vile Parle (East), Mumbai, Maharashtra 400099

Contact: 9168478637 / 9168601436

Time – 10.00 am – 6.00pm

Open Positions for Artists, Sr. Artists, Leads, Supervisor for following departments  –

1. Tracking & Matchmove

Software – 3D Equalizer

Responsibilities –

  • Captures camera movement to enable computer graphics geometry to fit accurately and convincingly into live action plates to create final images that meet art direction typically in a large feature film production environment.
  • Extracts camera motion information from, and measures key objects and positions in, live action shots and matches those movements in the 3D software environment.
  • Manipulates software camera to align objects and meet the physical dynamics of the scene.
  • Creates 3D geometry/environments, sets up and animates virtual camera to match live action background plates
  • Builds and animates objects as necessary to match into the live action plates.
  • Accountable for meeting productivity and quota targets.
  • Work with animation and modeling departments to ensure accurate camera track
  • Problem solving and predict potential problems related to scene setup and continuity.
  • Quality Control files received from client/ other departments

2. 3D (Texturing, Animation, Crowd Simulation, Muscles Simulation)

Software – Mari & Photoshop, Maya

Responsibilities –

  • Developing light-rig, Texturing for sequence and master 3D precom
  • Designs and implements direct (key) lighting, reflected lighting, shadows and Texturing for complex shots that meet and enhance art and tone direction
    Ensures that assigned shots fit the continuity of the sequence
  • Able to finish the tasks without any handholding/supervision
  • Need to come-up with technical/creative solutions
  • Accountable for meeting productivity and quota targets on time
  • Is responsible for giving inputs for bidding and following the schedule of the work allocated to him/her
  • Scripting knowledge ,knowledge of multiple rendering engines(ray tracer,GI,thorough knowledge of shading and different compositing softwares
  • Textures to achieve desired surface qualities of characters, props and environments
  • Leads in animating characters and creatures
  • Ensures that animation deliverables meet creative direction
  • Accountable for on time, on budget execution and delivery, as well as quality, of required animation for the sequence
  • Oversees and supervises complex tasks
  • Takes the lead in responsibilities given for his/her function

3. VFX Compositing

Software – Nuke

Responsibilities –

  • Combines layers of previously created materials (e.g., rendered animation, special effects, graphics, live action, static background plates, roto and prep elements) to create final images that meet art direction
  • Integrates assigned aspects of foreground, mid-ground and background scenes to extend a set, scene, environment or effect and incorporates characters or digital objects into scenes
  • Keying of foreground, mid-ground and background elements (complex)
  • Creates seamless transition from filmed footage into composited content
  • Able to finish the tasks without any handholding/supervision
  • Need to come-up with technical/creative solutions
  • Able to grade and develop the look of the shot
  • Accountable for meeting productivity and quota targets on time
  • Is responsible for giving inputs for bidding and following the schedule of the work allocated to him/her

4. VFX – Dynamics

Software – Maya & Realflow

Responsibilities –

  • Creates and animates digital effects elements to meet and enhance art direction.
  • For animated productions, creates effects that reflect physical dynamics of natural phenomena (e.g., fire, smoke, water, bubbles, lava, dust and/or foliage) to create a believable world for the story.
  • Sets-up, models and animates assigned character external features including grooming (i.e., hair and fur) and/or tailoring (i.e., clothing) to meet and enhance art direction.
  • Participates in writing utility scripts and software code that streamlines the simulation development process.
  • For live action, creates natural or supernatural phenomena to enhance the story.
  • Able to finish the tasks without any handholding/supervision
  • Need to come-up with technical/creative solutions
  • Able to grade and develop the look of the shot
  • Accountable for meeting productivity and quota targets on time
  • Is responsible for giving inputs for bidding and following the schedule of the work allocated to him/her

Contact us on – 9168478637 / 9168601436

020 – 30478329 Ext. No. – 206/ 207/ 208

Company Website –  

  1. anibrain.com
  2. schoolofmediadesign.com
  3. mocomi.com
  4. anibraininteractive.com