Year Enders

2019 |2018 |2017 |2016 |2015 | 2014
The Year of the Sleeping Dragon
7:00 pm PDT 29/12/2015 By AnimationXpress Team

2015! The year when nothing earth shattering happened. However, history will still fondly remember it as one of the most happening years in the realm of Tamil comics and children’s literature.  Why do we say that? To decipher further, we need to retrospect and turn the pages of history. South India -Tamil language in particular -has always been a pioneer in most of the literary initiatives, and children’s literature is no exception. The first children’s magazine, Baala Theebigai, was published … Read More

How important are content markets for Kids’ Broadcast Networks
12:00 pm PDT 26/12/2015 By AnimationXpress Team

To find and to buy the best and the newest content is the motive of every broadcaster attending content markets at various venues. It is no less important for a producer who is keen on signing a deal with a broadcaster who can be trusted with the title. In terms of the mileage, the title can garner with the network and of course, profit scale. There is no denial to the fact that a producer doesn’t have to await a content market … Read More

Premium Games – The new flavour for Indian indies
6:00 pm PDT 23/12/2015 By AnimationXpress Team

Contrary to what people might think, Indians have been making video games since the late nineties. While the number of developers would have been a trickle in those days (you could count them in one hand), the number today reaches at least in the hundreds; and this is without counting the one-person, indie-developers, sitting in their parent’s houses and pontificating how they can ‘make the most kickass game an Indian has ever made, oye!’. My estimate of those types of … Read More

Localisation, more like culturalisation
12:30 pm PDT 22/12/2015 By AnimationXpress Team

Like any other global gaming studio aiming to build a globally appealing and enjoyable game, when 99Games began to scale it’s mobile social game Star Chef, one of the obvious production tasks was to localise the game in languages where we intended to expand our user base. This included European (e.g. French, German, Spanish etc) and Asian languages (Simplified and Traditional Chinese, Korean etc). Set the Context right with text localisation: Text localisation is the simple first step to get … Read More

Effects, Effects Everywhere!
6:00 pm PDT 21/12/2015 By AnimationXpress Team

The year 2015 saw many filmmakers in Indian cinema (mostly Bollywood), using visual effects heavy sequences in their movies to tell their stories to the audience. Among the biggest of them were SS Rajamouli’s Baahubali – The Beginning and the recently released Sanjay Leela Bhansali’s Bajirao Mastani. Apart from the two magnum opuses mentioned earlier there were also a few other movies that deserve a mention. Some filmmaker’s attempted to explore the realm of visual effects to attain the desired … Read More

Game Design is king!
1:00 pm PDT 21/12/2015 By AnimationXpress Team

Game design can be defined as the art of applying design and aesthetics to create a game to facilitate interaction between players for entertainment or experimental purposes. It enables to create goals, rules, and challenges to define a game or simulation that produces desirable interactions among its participants. I have been of the opinion that a developer needs to be comfortable in developing games without keeping the platform in mind. Everyone has their own unique method of expressing emotions and games can be used as one of … Read More

Merchandise Man to the rescue of Comic publishers!
2:30 pm PDT 18/12/2015 By AnimationXpress Team

The Merchandise Man A customer’s eyes lock on to the Vimanika Comics’ booth from afar at a Comic Con or the Vimanika Comics store, and it reminds those eyes of something. Nostalgia, maybe? Genuine curiosity? Or is it another emotion entirely? To confirm, my eyes lock on to their movement. Customers/Fans? or just curious bypassers – old and young; men and women; excited, frustrated, confused or hopefully hopeful – float toward a Shiva Figurine, a Vishnu Digital painting , a Kali T-shirt, a Narsimha … Read More

Neither money nor animation but only passion and content can lead to the success of a film
2:00 pm PDT 16/12/2015 By AnimationXpress Team

When you make a film, remember you make it for the audience. The audience does not come to see animation; they come to see a ‘Good Film’ told through the medium of animation. The basic funda for the success of any film is the ‘Story’. It does not matter whether it is animation or live action, the audience comes to see a good story and it does not make a difference between the two. And then the rest is up … Read More

Cosplay in India is all about collaborations!
6:00 pm PDT 15/12/2015 By AnimationXpress Team

For those of you unfamiliar with the term – ‘cosplay’ is a portmanteau of the words costume and play, originating from the 1980s in Japan. It is an art form involving dressing up and portraying various characters which are, more often than not, fictional. It is also referred to as fancy dress for adults or halloween all year round by those who do not understand it. Cosplay in India has been around for three years now thanks to events like Cool Japan Festival … Read More

How is the education sector shaping up
4:00 pm PDT 14/12/2015 By AnimationXpress Team

The gap between knowing what to do and getting it done is the absence of courage and this is a common denominator for the Animation Training Sector, Animation Aspirants and Animation Production Houses. Education /Animation Sector One of the biggest problems in Vocational training is the low entry gate, anybody who shows the colour of money gets an admission. The best and only way therefore to improve output is by tightening the exit gate. And, this has to be orchestrated … Read More