Year Enders

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Brands chose to be ‘lively’ than ‘animated’ in 2014: Suresh Eriyat
5:00 pm PDT 26/12/2014 By AnimationXpress Team

What is the first thing that comes to your mind when I say, chubby Indian girl dressed in a polka dotted frock with blue hair and a half pony tied up? I am sure brand Amul rings a bell here. Asian Paint’s Gattu, ICICI’s Chintamani, Air India’s Maharajah are all animated characters who over the years have created an undying bond with us. All these sound like past, don’t they? Yes, today, we are in a situation where we have … Read More

E-commerce aids the Comic industry in 2014
5:00 pm PDT 24/12/2014 By AnimationXpress Team

As a kid… if we couldn’t get a ride to the comic book store, we would walk a mile and a half each way to get the latest issues of Batman, Chacha Chaudhary, Tinkle, Spider-Man, X-Men etc. and still were always confused on how to  choose one over the other. It is also true that today in this 21st century one of the reasons the comic book industry now exists is for this purpose, to create characters for movies, board games and other … Read More

An indie reflection of 2014: Joel Johnson
4:30 pm PDT 24/12/2014 By AnimationXpress Team

2014 has been as much a year of the indies as has 2013, and 2012 before that. More indie games have come to the fore, and the audience has matured over time playing games. This audience continues to experiment with differently themed games. This year had some pretty good indie mobile games like Threes, Monument Valley, Smash Hit and Crossy Road amongst many others – these were all good games, made by small teams of people. Having said that, the number of indies across the world continues to grow – the … Read More

The year of Game Jams, Indies and more…
7:00 pm PDT 23/12/2014 By AnimationXpress Team

2014, has been the year where gaming has truly flourished in India. Gamers have emerged from household kitchens, remote villages and even from kitty parties. Gaming as a word in India has changed and smartphones have become the new consoles where you’ll find gamers playing for hours. The ones who used to dissuade you earlier from playing them have now become addicted to them. One can now find moms and dads clutching their phones trying to out-win each other and … Read More

Made in India – The game changer for kids entertainment: Nina Jaipuria
6:00 pm PDT 23/12/2014 By AnimationXpress Team

India’s diverse cultural landscape, folklore and vast literature is a hot bed of content and has been constantly inspiring characters and stories that are from the heartland of India. The kids of today are also increasingly inclined towards local content as is evident with the growing affinity towards characters that are Indian in spirit, based in identifiable environments with contemporary treatment. Taking cue from these evolving preferences, we as engagers and kids’ entertainers are focused on creating relatable local content from … Read More

It was the best of times, it was the worst of times for the Indian animation industry: Jai Natarajan
5:00 pm PDT 23/12/2014 By AnimationXpress Team

Indian animation continues to lurch like Gollum, between darkness and light, in its journey towards local dominance and global relevance. To be fair, creative industries everywhere are being disrupted and devalued before again emerging triumphant in some new form, because their grip on people’s hearts and minds is the one thing that cannot be broken. Let’s examine the pillars of the Indian animation industry, namely education, talent, quality, productivity and demand. After years of engagement with educators through forums like … Read More

Indian Animation now has global acceptance: P Jayakumar
12:00 pm PDT 22/12/2014 By AnimationXpress Team

The scope of the Indian animation industry has come of age and has certainly gone up the value chain. With India having one of the largest population of kids in the world, with approximately 200 million cartoon watching kids, the appetite for kid’s content in the market is still growing and hungry for more. When Toonz Animation created Tenali Raman back in the day, we were ahead of the time and the market was not ready for such content. Today, … Read More

Coming together of the Indian gaming ecosystem: Manish Agarwal
11:30 am PDT 22/12/2014 By AnimationXpress Team

The year 2014 saw an increase in the number of game developers in the country, and the confidence with which they experimented in genres and used different game mechanics was very encouraging for the community and a huge positive. Drawing inspiration from the energy at the NASSCOM Game Developers Conference; which was so infectious and truly the highlight of the year; it really felt Indies have truly arrived in 2014. This year has been a process of evolution for us … Read More

Tricks to retain comic characters: Rajni Thindiath
11:00 am PDT 22/12/2014 By AnimationXpress Team

A cheerfully jobless squarehead with three strands of hair; a forest ranger with a ‘sola topi’ which forever hides his eyes; a brain sharper than a needle and faster than a computer; a diminutive and wily Gaul who takes on the might of the Roman empire; a smart-talking child who has the most fun times with his toy tiger; superheroes who can fly, swing from webs, have access to the coolest technology at their fingertips or who possess the most … Read More

The evolution of performance capture from motion capture: Lino Stephen
4:00 pm PDT 20/12/2014 By AnimationXpress Team

Performance capture is a word that is more synonymous nowadays with Hollywood blockbusters to many new media concepts. Stunning performances of characters in movies made us wonder how such extraordinary performances are delivered in CG. Performance capture as most of us known today is visualised by actors wearing tight lycra suit and lots of ping pong balls around them in a confined studio space. Well that is true in most scenarios and exceptions are there too. Look at the past, … Read More