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Judges
at the Nasscom Superpitch
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Presented by Aparna Upadhya,
Raju the Rickshaw, a 3D animation series for
pre-school children of ages 2-6 years, won the superpitch
at Nasscom Animation and Gaming 2008.
A panel of eminent and
experienced personalities including Crest's Seema Ramana,
Krishna Desai, Rhytm and Hues' Prashant Buyyala, Aiga's
Mark Joshi, Greengold's Rajiv Chilakalapudi and Angad
Chowdhry judged the presentations and offered their
views, suggestions and compliments.
The criteria for judging
included originality, content creation, story, context
and appeal to the target audience on the creative side,
while relevant platforms for the product, salability
in India or Asia, budget, USP and quality, on the business
side.
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Green
Gold Animation's Rajeev Chilakalapudi
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"Today many production
houses are foraying into original IP creation but what
they need to figure out is how to get ROI on their product.
We at Nasscom started off with the superpitch to provide
these studios a platform for business deals from broadcasters,
game publishers, etc. The pitch also helps the participants
improve their creative and presentation skills,"
shared Biren Ghose, Chairman of Nagfo, at the commencement
of the superpitch.
The shortlisted contestants
included Yogi Chopra and Murli Raman, Ashish Nangia,
Ankit Shah, Aparna Upadhya and Sudha.
The winning presentation
on Raju the Rickshaw displayed the IP's potential
on multiple platforms, extensive licensing and merchandising
opportunities, and has already undergone market testing.
The protagonist Raju
is an auto rickshaw living in Funpur with other rickshaw
friends. He is a small, mischievous child with a heart
of gold and he likes to play and picnic, which is the
reason Funpur was created with balloon and cake factories,
playgrounds, fairs, etc. Adding more effect to the look
and feel, the entire series is made in pastel colours
to help small children relate to it.
Other characters include
Reena - the pink rickshaw who is Raju's good friend,
Ali - the green rickshaw, etc. And of course there are
the elders whom Raju and his friends come to for advice
- Abdul the taxi, Bobby - the school bus, Vik - the
bike and more.
The story line is simple
and light and has underlying meanings such as community
living and other morals as messages for the target audience.
"The series has
been extensively tested on the target audience and the
feedback we have received has been very positive. It
has also been vetted by educationists and the USP of
the series is that it makes the child want to get into
this character, the rickshaw and fly away with it,"
Upadhya said in her presentation.
Eggy, a 3D CGI
sci-fi feature concept called by Yogi Chopra and Murli
Raman from Web Animation Studio won the first place
in the audience poll. "The whole concept is based
on the question: 'What if - eggs were alive?' Chopra
explained.
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Crest
Animation's Seema Ramanna
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The story of the concept
series is based on a community of eggs that are living
in captivity; they do not know what hens are and think
that they are manufactured by humans. The eggs believe
that they are fragile and refrain from any hard physical
activity and are highly pampered.
Eggy, the protagonist,
is an inquisitive egg who, inspired by the moon, starts
asking questions about things happening around him.
He is helped by his friends and finds answers in the
secrets held by the mysterious museum. This is where
he finds out the truth and the conflict begins in the
minds of all those around him.
Chipkali World,
presented by Sudha from Kahani World was voted as the
first runner up by the judges. This series is based
on the premise that, behind the walls of every house
there is a world of its own. In the pipes and sewages,
is a parallel world of chipkalis or geckos who love
eating bugs, love sports and are hated by humans. It
is a world where both the chipkalis and the Sharmas
(humans) have to co-exist.
The characters of this
series include Sonny, Mom Chipkali, Papa Ravi, Deepa
the daughter, Babaji Sharma the human, Baby Sid who
cares about the chipkalis as he in yet untouched by
adult thought and others. "The 3D series has the
ability to become the Simpsons of India with the potential
to work across platforms, in online communities, merchandise,
et al.
Indus (City of Hidden
Mysteries and undead secrets) was a game idea presented
by Ashish Nangia of DQ Entertainment. The game is about
exploring the mysterious world and secrets of the Indus
Valley, as a colonel in British India. The player must
study the maps of Mohenjodaro and Harappa and explore
the lands while decoding scriptures and fighting off
mythical monsters.
"The game blends
history with myth, and fantasy with reality. It is about
discovering lands unknown and its USP is its game design
and visuals as well as the game plan; including the
creatures, action, adventure and mystery," commented
Nangia. The game environment also complements the mysterious
mood with its lighting and game art.
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Envision
Creations'
Ankit Shah
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Ankit Shah, Director
of Envision Creations presented the simple 2D animated
series The Little Kiddy Tales for children between ages
3-6 years. Believing animation to be the simplest and
sweetest way to nurture young minds, Envision Creations
created the series which would involve lessons of value
for children.
Easy to understand, with
adorable characters, the series possesses flexibility
of language and contains global content. On the business
side of it, the series has great potential for broadcast,
comic books, games and merchandising.
The judges as well as
the audience were of the view that the quality of pitches
this year at Nasscom had increased tremendously and
content being created in the industry has shown dramatic
improvements.
A few suggestions made
by the judges included the fact that there should be
a clear story arc for all series, which seemed to be
missing in the presentations. Also the estimated budget
should be mentioned while the characters should be more
defined and striking.
Regarding the storylines,
Krisha Desai mentioned that "Keeping an audience
involved in a single half hour episode is easy but keeping
them involved for a half hour over 50 episodes is a
challenge."
From the audience, AK
Madhavan of Crest Animation pointed out that animation
education institutes should also learn from the judges'
comments and implement them in their training. And with
this, the Nasscom Superpitch 2008, aimed at developing
the creative talent and helping them engage with potential
buyers, concluded with a show of some exemplary concepts
and IP creation plans.
ankita.shah@animationxpress.com
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