16 Aug 2008
11:00 pm


Santosh Sawant demonstrates the basics of animation
 
BY ANKITA SHAH
a
In continuation of Ram Mohanji's enlightening session about the principles of animation, day 2 of Anifest India '08, Santosh Sawant demonstrated the practical usage of these principles.

Beginning with the bouncing ball which Sawant christened 'the guru of animation,' Sawant set-off with his drawing pad and flash as the software for a few basic exercises that an animator could do to understand the use of the principles of animation.

First assignment- bouncing ball:
Through this assignment, one gets to learn about some very important elements that should be present in animation, namely:

1. Path
2. Volume
3. Weight
4. Timing and
5. Spacing

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"A ball is not just a circle, it has volume." If placed and drawn correctly in different positions, it creates the illusion of movement.

Stretch and squash give an idea of the weight of the ball. While animating, it is necessary to ensure that the volume of the ball remains the same throughout. Also one should use anticipation and settling down poses in the beginning and end of the animation.

"Experimenting is very important, as you learn while you draw. You are your own guru," Sawant said as he stressed on the importance of practice. "The principles are told to you, it is up to you to use them."

After completing the animation of a bouncing ball, he showed how characteristics like a head, legs and ears can be added at each key frame to make the character of a jumping rabbit. In this way, one can make many different characters using the basic guidelines.

Second assignment-The wave principle:
Raising his hand and waving it in the air, Sawant explained that his hand was creating a pattern which was like the infinity sign. This also helps animate an object back and forth.

Using his character, Stubby - a pencil, he showed the working of the wave principle by first drawing a line of action following the infinity sign and animating it, after which the character of the pencil was made around the line. Here, he pointed out the importance of keeping the material in mind, as the metal ring on the pencil would move differently than the more elastic eraser on the top of the pencil.

In the next assignment, using the wave principle, he demonstrated the animation of a person walking sneakily; right from the basic step of drawing the line of action to animating the head, legs, hands and ears.

Excerpts from the Q&A:

There are two ways of doing animation, one is progressive and one is pose by pose. Which one is better?
It depends on individual choice and preferences. However, it also
depends on the kind of animation. If it is stop motion, it would be
key to key animation. Progressive animation does not allow for
planning but it is good for learning.

Could you explain the concept of time more clearly?
No one till date has really understood time. (He drew a sketch of a wheel and its axes when turning, and drew the 'ladder') It is preferable to have a slow-fast-slow movement but you can understand time in your own way by just experimenting.

By drawing simple stick figures and rough sketches and animating them, Sawant demonstrated quickly but powerfully, the application of the principles of animation and proved that the best thing is to keep it simple. Amidst enthusiastic applause from the audience, Sawant concluded his presentation with the call, "Now go to your drawing boards and start animating."

anikita.shah@animationxpress.com

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