It
is essential for all animators to understand animation as a medium
and appreciate it in a deeper sense. All famous classic animation
films have a certain artistic way of expression which sets them
apart from the rest.
Animation
is art and many artistic elements are involved in the making of
animation films. Professionals and students alike need to understand
the importance of knowledge of art for animation and the need
for originality of ideas and method of expression.
The
second session of the day at Anifest India '08, on Animation Art
Appreciation by Prakash Moorthy was dedicated to the purpose of
awakening the aesthetic sense in animators.
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"A
baker bakes bread, prepares the dough, sweetens it, and puts in
all his love in kneading it. When the bread is ready, he slices
the bread. Each slice of the bread carries the fragrance of the
bread and celebrates the wheat that went into making it; the hard
work; the green grass and the sunshine. In the same way, photographs
or images are like the slices. They retain the texture, fragrance
and the whole story from which it has been taken. They represent
the recorded event in all its totality."
In
the same way, an animator must strive to make a film which represents
the whole of the bread; it should talk about the larger picture
through its single slice.
"Animation,"
Moorthy said, "is the art of movements that are drawn; not
drawings that move."
The
one thing that inspires all artists and animators alike is - expression.
During the era of Expressionism, artists realized that art provides
an ideal medium to express themselves and they began making paintings
that depicted subjective feelings that were reactions to reality.
With
a brief introduction to the history of art, using some classic
animated films, Moorthy tried to show the audience that at some
point, some moment in artistic history instigated animators to
express their concerns and the Expressionist era played a very
important role in this. He ended the narration of history of art
by emphasising, "Let's agree that animation is indeed art."
Moorthy
then went on to demonstrate in detail, the essential aesthetic
elements that an animated film should include. These elements
include studium and punctum, time, mimesis and abstraction, humour
and the idea of freedom.
The
elements that really draw the audience into a film are studium
and punctum. Studium is the entire image or the frame while the
punctum is a particular object within the frame or a studium that
draws the attention of the audience and attracts them. He also
added that punctum are used to bring out the right message to
the audience. A clear understanding of these concepts can be found
in Miazaki films.
"Animation
is art moving in time." The whole idea of the depiction of
time changed when a certain film based on a book called An
Incident at Owl's Bridge. A short-film made completely on
the split second imagination of a man while he was being hanged,
opened people's imagination to what they could do with time. One
can go back in time and reverse time in their film.
Mimicry
is done through the desire to produce natural reality such as
is shown in a live action movies where one constructs reality.
It is born out of a desire to produce reality whereas abstraction
is pure form, such as art, a drawing, a sculpture. Through the
film called It's Tough to be a Bird by Walt Disney, he
showed that some films attempt to suggest the concept rather than
an attempt to explicate it in real terms.
Humour
exists in many forms such as sarcasm, dark humour, slapstick,
surreal, parody, etc but one cannot dissect it to understand it.
One can only make general observations on how different kinds
of humour work. This was demonstrated through the screening
of Screwball Squirrel and Killing of an Egg.
Moorthy
also pointed out a surprising fact that every film or artistic
concept deals with the ideal of freedom. A film depicts either
the lack of freedom or the celebration of freedom which he pointed
out with a short film, Paradise.
The
presentation was followed by a Q&A session. Some of the questions
asked were about the effective usage of studium and punctum in
animation and about why Indian art form was not very popular in
the world.
In
reply, Moorthy pointed out that in live action films, stadium
and punctum are used in production design which includes costumes,
lighting, etc. Here, the punctum would mainly be the casting and
the actions and features of the actor who could draw the audience
with his/her vulnerability. The trick is to make the character
enduring by making him vulnerable.
Combining
the art of film making and the concepts of art itself, Moothy
drew the attention of the audience to the importance of understanding
the aesthetics of animation.
The
message that he was looking to bring out through his presentation
was that animators have a responsibility to say which art is good,
bad, progressive or regressive. They should be aware and responsible
for the kind of message they are bringing out through their films
and that they should try and have some originality in their work,
which is only possible once they explore art and animation as
an art.
ankita.shah@animationxpress.com