6 Aug 2008
9:45 pm


Mahabhatarta goes Global - Virgin Comics, Perspective Studios collaborate for Grant Morrison's MBX
Q & A with Virgin Comics Chief Creative Officer Gotham Chopra
BY ANKITA SHAH
 

Virgin Comics, an international comics publisher, and Perspective Studios, a leading producer of digital animation, recently announced a collaboration with acclaimed comics scribe Grant Morrison on MBX, a new intellectual property and animation franchise based on India's iconic myth The Mahabharata.

MBX is a flagship title in a Virgin Comics and Perspective Studios ongoing joint venture formed in November to co-produce a diverse range of original animation and publishing properties. The companies expect to announce several animated MBX projects in the coming months, including feature film and video game adaptations.

The public got the first look of the animation for the project at the San Diego Comic-Con 2008, along with Grant Morrison's MBX Sketchbook, a limited-edition print featuring mind-bending insight from Grant Morrison, beautiful concept art from Mukesh Singh, script excerpts and more.

In light of the latest developments, AnimationXpress.com's Ankita Shah had an e-mail Q&A with Virgin Comics Chief Creative Officer Gotham Chopra to know more about the collaboration between Virgin Comics and Perspective Studios.

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Gotham Chopra

What is MBX all about?
MBX is a reimagination of the great Indian epic The Mahabharata. Set in the future, on planet earth which has regressed to a more primitive industrial state, the two warring factions of the Pandavas and the Kauravas face-off in a battle, the outcome of which will determine the fate of civilization. Just like the original epic, though, it soon becomes clear that as much as this may be an epic war between opposing sides, it is also a war within - a seminal conflict within one organism that needs to be resolved in order for things to evolve.

What is the nature of the collaboration between Virgin Comics and Perspective Studios?
It's a creative partnership between Virgin Comics and Perspective Studios, a US-based animation studio that focuses on high end motion capture animation. Together we are working with Grant Morrison to develop the story, design the characters and world of MBX, and bring it to the world in the form of animation and an illustrated book.

What are your production plans through this partnership?
We're all working together from start to finish. On the character design, Mukesh Singh - one of our artists based in India - is really leading the charge in terms of envisioning and conceiving the base look and feel of the characters and the world. From there, along with some of Perspective's original ideas, we move into modeling which is really done out of their facility as well as shooting the motion capture. After that, it's just a lot of time marrying the two in the edit room.

Aside from the animation, as stated above, we are also planning on creating an illustrated book to put into the market.

Under this collaboration, have you established a joint label under which both will be working?
We have not. This is a partnership between the two of us that we intend to continue on into many more projects together.

What kind of response did MBX receive at Comic-Con?
The response was great. People really seemed to love the initial trailer and what they saw. I think audiences everywhere - even in the west - are ready for fresh mythologies and want to see the world through new paradigms. The mythologies of the east of course are compelling and contradictory, and therefore very provocative for western audiences that are used to more traditional stories that simply pit good vs evil.

On the technical side, audiences now very much expect the best in terms of quality. That's the bar - so unless you can meet it, you may as well not even try. We're lucky that in Perspective Studios we have a partner that can not only reach the bar - but reset it.

ankita.shah@animationxpress.com

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Interview with Virgin Comics Chief Creative Officer Gotham Chopra

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