Interview with Team Dashavatar:
Bhavik Thakore, Supriya Thakore and Rahul Bakshi
(3
May 2008 7:00 pm)
From
L to R: Rahul Bakshi, Supriya Thakore and Bhavik Thakore
Dashavatar,
the latest 2D animation mytho-flick is a venture of Anushvi Productions
and Phoebus Media. Based on the ten incarnations of Lord Vishnu,
right from Matsya avatar to Kalki, the magnum opus
promises quality animation, art work and mellifluous music. AnimationXpress.com’s
Money Sharma and Mrigank Dhaniwala
had a freewheeling chat with the Director Bhavik Thakore, Associate
Director Supriya Thakore and Co-Producer Rahul Bakshi.
Excerpts…
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Why
did you choose Dashavatar as the topic for the movie? Bhavik Thakore:Dashavatar is a really challenging
topic for a filmmaker. It has everything that a director would want:
it has the grandeur, an epical scale, numerous characters and the
vastness. At the same time, it deals with a lot of philosophical
questions. Moreover, I noticed that historically, the character
of Lord Vishnu has been a little subdued as compared to his avatars
of Ram and Krishna. I imagined that Vishnu, whose avatars Ram and
Krishna are, has to be much stronger in terms of character. The
popular frame of Lord Vishnu, where he is calmly lying on the Sheshnag
while nurturing the universe, has a lot of potential.
Tell
us more about the two children in Dashavatar? Bhavik Thakore: The children are the link between the avatars,
the movie is almost like through their eyes. Aarti is the believer,
whereas Ajay is more arrogant of the two. In course of the movie,
he accepts the presence of God and faith.
They
are from the modern era, who have been transported into time. It’s
almost like a child of today witnessing what has happened earlier.
That’s the connection with the audience.
Does
the story of Kalki form a major part of the movie? Bhavik Thakore: No. The Kalki avatar has still not arrived.
We have used the children's imagination to give a suggestion as
to what the Kalki avatar could be like. Kalki has been kept outside
the spotlight vis-à-vis the other avatars.
What
is the premise of the story? Bhavik Thakore: In each era when evil dominates, Lord Vishnu
takes up an avatar to annihilate evil. That is the premise of Dashavatar.
What
kind of animation and stylization has been used? Supriya Thakore: The characters have been treated realistically.
Lord Vishnu has to be treated in a subdued manner as there is sanctity
attached to the character and the subject. Many-a-time, people use
3D for the sake of using 3D. We have tried our best to match the
look in 2D.
Rahul
Bakshi: It’s not a particular style that we have tried to follow.
Our treatment depends on the subject we are handling and what looks
good. We have utilized software to solve our problems and to achieve
a desired visual look.
Creative
team of Dashavatar
Why
did you choose 2D? Bhavik Thakore: We thought that 2D would lend itself very
well to this subject. The kind of space and the grandeur that I
wanted was achieved through 2D. Besides, by using 2D we could do
things within time constraints.
Supriya
Thakore: We are honest about it. If we are good with 2D we would
stick to 2D.
Rahul
Bakshi: If we are sure about what our guys can do, we would
not do 3D just because it is in vogue. Basically, it is the story-telling
which plays a major role, rather than the medium. That’s what we
believe in, at Phoebus. We have nothing against 3D. In fact, our
next movie will have a section in 3D. India’s still at a very nascent
stage, in terms of distribution of animation content for films.
So far, only Hanuman has made a dent on the box office. We are being
very realistic. Right now it is time for us to make movies within
a certain budget, so that the distribution chain can make money.
Factoring in all this, we have stuck on to a medium which is not
only telling our story effectively, but is also doing it in a certain
amount of cost. We, with Dashavatar, want to establish that
Hanuman was no flash in the pan.
What
is the target audience for Dashavatar? Bhavik Thakore:Dashavatar is for the whole family.
There is something for everyone.
So
what other revenue models are you exploring? Rahul Bakshi: Satellite rights, internet rights, home video
rights... the usual. Talks are in progress. But being a mythological,
there are a lot of restrictions. Merchandising has to be done in
the right sense. The merchandise should connect with our product.
Do
you have any licensing plans? Rahul Bakshi: We have been approached to do a graphic novel.
Right now, we are concentrating on the content at hand. There is
a lot that can be done. Gaming too is a great idea, but we won’t
venture into that just because we want partners. The game, ideally,
should work over a period of time. That is the kind of brand we
want to carry forward.
After
all it’s Phoebus which has done everything. All our publicity material,
design material, posters, promos have been done in-house. We tried
people in Mumbai, but since there was no hero they could photograph,
they couldn’t do it. We realize their limitations. As a studio,
we had to make creatives that would attract people.
Tell
our readers more about the cast and technical credits.
Bhavik Thakore: The film has been mixed at Yashraj Films Studio
by Anuj Mathur and the sound design is by Biswadeep Chatterjee.
We were very clear from the beginning that the voice-artists had
to be professional actors. We were fortunate to have Sachin Khedkar,
Tom Alter, Ashish Vidyarthi and Shreyas Talpade. It was very important
as the characters were carved on the basis of their expressions
and voice modulations. Based on that, the animation was done. Same
goes for the singers. Kunal Ganjawalla (for Mohini) and the
rest brought in their valuable experience. We are happy with the
songs.
Supriya
Thakore: Sachin Khedkar is good at Sanskrit, so he could give
immaculate recitations of shlokas. Both Sachin and Shreyas
have a lot of dedication. They did a good job, considering the fact
that they had no references, except from the character images that
we gave them. They have literally created the characters.
What
is the USP of the film? Rahul Bakshi: The drawing factor is that it is a mythological.
As Indians, we all connect to the story. Moreover, there is always
the question on why make a mythological instead of taking up an
original concept. The fact is that creating and popularizing a brand
takes time and money. I am not saying that God is a brand. But the
story and characters of Dashavatar are already known to our
audience.
Supriya
Thakore:Dashavatar is a concept for the masses. In Hollywood
they have their fables and Robin Hoods. This is the heritage we
have; why not give it back to the children?
Bhavik
Thakore: The film has been made on a lavish scale, its grand.
There are six songs- from the children’s song to the item number
to a bhajan. There is a lot of energy in the film. That is
a big USP. The presence of 10 avatars makes it very dramatic. We
have made sure that you would see on screen that kind of grandness,
when you go to a cinema theatre.
How
was the experience of directing an animation movie? Bhavik Thakore: When I realized that a scale like this would
be very difficult in live-action, I decided on animation. In animation,
you can create everything from characters to the background. That
gave me a high. I wasn’t originally trained for animation. I have
treated this film like a live-action movie by bringing in elements
of cinema and live-action. I had an excellent team at Phoebus. I
could put my thoughts forward and they executed it very well. It’s
been a real learning experience.
What
were the challenges you faced during the making of the movie? Bhavik Thakore: The task of getting together the songs was
a challenging task. We have a raas, a children’s song and
an item number which are very different flavors to portray. In fact,
we had a kathak exponent for the raas, where we shot
her dancing and based the animation on that.
Rahul
Bakshi: Six songs for an animation movie was a challenge in
itself.
What
are your expectations from Dashavatar? Rahul Bakshi: As a company and as an industry professionals
we expect a positive response. Animation needs to now find its rightful
place in mainstream cinema.
What
projects are up next? Rahul Bakshi: We are working on two more features, one being
2D plus 3D fantasy and another, a mythological. The fantasy is in
early stages of production.
Who
is releasing the music? Rahul Bakshi: T-Series is releasing the music and we are
glad to have their vast distribution network. In terms of distribution
of prints we are targeting smaller towns also, as Dashavatar
is a mass concept.
Films
like Dashavatar augur well for the Animation Industry as
they prove that there is a lot to be explored within the mythological
genre, besides the fact that studios backed by confident financers
can be the fountain head for several quality animation projects.
If the enthusiastic team and the promos are anything to go by, Dashavatar
is something to watch out for. The fact that the whole of Dashavatar
was conceived, executed and promoted under a single roof, by a team
of 50 animators, should be exciting to all!
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