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Level
UP India, publisher of the popular MMORPG Ragnarok
is all set to launch its fifth episode Juno in India.
The pre launch week for Juno which the publisher claims
"Is the most successful episode of Ragnarok ever"
kick-starts today and shall include activities, previews and
events at select Reliance WebWorld outlets across 5 cities.
(Delhi, Mumbai, Chennai, Bangalore and Pune)
Speaking
to Animation 'xpress, Level Up India Managing
Director Venkat Mallik stated, "Worldwide Juno is one
of the most sought after episodes in Ragnarok and we believe
that Juno which offers the players many new Avatar options
some of which are very intutive like for e.g. the dancer,
or the bard, will enhance the game significantly"
So
what is it that makes Juno so powerful?
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Globally
and especially in Asia Pac, MMORPGs (Massively Multiplayer
Online Role Playing Games) have become the hub of online social
activity. Players have a great attraction to MMORPGs because
not only do they play and compete but they also get to chat,
team up, jeer, tease, have battles and accomplish missions
within the game along with many other players who could be
strangers or team mates.
MMORPGs
have become a platform where individuals and teams can have
and develop their online selves and express themselves. Games
like Ragnarok have an online universe with maps and locales
that players can explore and live in. As the game evolves,
episodes such as Juno which is a city of three floating islands
with many new character options and magic spells makes the
game more alluring and fulfils player's wish lists from the
game.
With
Juno seven new characters including Alchemist, Bard, Rogue,
Dancer, Crusader, Monk and Sage have been added to the existing
13 characters within the 2 Job Classes. Players from the first
Job class can now have 2 options to choose from for every
character they grow out of, for example
Swordsman - > Knight or Swordsman -> Crusader
Acolyte - > Priest or Acolyte - > Monk)
Amongst
other additions to the game include 10 seconds of invulnerability
as the player begins in the game and a lot of new animated
teleportation effects, character exit animation, fire weapons
and pillars of light.
"The
strategy" stated Venkat Mallik, "is to promote more
socialisation, collaboration and partying online as that will
lead to growth of the player base. Which is why the monsters
in the Juno episode will be more powerful and will require
players to team up in order to defeat the monsters, similarly
the new characters too are more party oriented" This
is just one way of enhancing the community feeling
Level
UP has planned up a slew of activities around the Juno launch.
Following this week's pre Juno week, there are 2 other weeks
Juno Launch week and Post Juno launch week which shall involve
a lot of meet ups, contests and activities at various cyber
cafe chains that the publisher has partnered with.
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