|
Buena
Vista Games, Inc. (BVG), the interactive entertainment affiliate
of The Walt Disney Company has announced the acquisition of video
games company Climax Racing.
The
addition of Climax Racing allows BVG to create triple-A racing titles
that meet the highest standards for creativity and quality. Terms
of the deal are not being disclosed. The deal is expected to close
in early October, informs an official release.
Buena
Vista Games senior vice president and general manager Graham Hopper
said, "The acquisition of Climax Racing aligns perfectly with
our strategic and geographic goals by allowing us to both reach
into new genres and new markets for creative talent. Adding Climax
Racing to our creative family will provide an additional catalyst
for our continued growth in the video games market."
UK
based Climax Racing is a known developer of racing games, including
its critically-acclaimed work on such franchises as MotoGP and ATV
Offroad Fury. The studio and its products have won or been nominated
for awards, including winning four IGN Best of Show awards
at E3 2006.
"As
a premier, award-winning studio that has created some of the best
racing titles of all time, Climax Racing is an ideal component of
BVG's expanding portfolio of development talent," said Climax
founder and chief executive officer Karl Jeffery.
The
studio is of both strategic and geographic importance to BVG as
it becomes the third internal studio, and the first in Europe, that
BVG has added to its development capacity. BVG currently operates
development studios in Vancouver, British Columbia (Propaganda Games),
and Salt Lake City, Utah (Avalanche Software), adds the release.
Tony
Beckwith, co-founder of the studio, has been named vice president
and general manager of Climax Racing as it continues its creative
direction under BVG.
"The
Walt Disney Company holds one of the largest and most exciting portfolios
of intellectual property in the world, and through BVG, we look
forward to having access to the company's deep resources in the
video games space to continue creating remarkable interactive entertainment,"
said Beckwith. "This promises to be a mutually beneficial relationship
and we believe that together we will make outstanding games for
the next generation and beyond."
|