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True
to its claim, Singapore sure is going BIG on Media these days!
Amongst the many developments announced during the Asia Media Festival
was the grand opening of the first Asian development centre of Germany's
No1 Video Games Publisher 10tacle.
With its Asian headquarters in Singapore, 10tacle which already
had its publishing activities in the region has relocated and expanded
to include a full development team. The Asia development centre's
first fully financed development is underway and the studio has
been agressively hiring talent from Singapore and internationally
to produce its first original title scheduled to debut at China
Joy in Mid 2006.
Setting
up an Asian Headquarters in Singapore creates a gateway for the
10tacle Group to access one of the most challenging markets for
Western Publishers and developers. Speaking to Animation 'xpress
just prior to the launch, 10tacle Asia Pacific CEO Aroon Tan said,"We
are confident that Singapore's position as a hub between Western
adn Estern industries will foster new and exciting game content.
Fusion of development technologies, art styles and new rich gameplay
will enhance 10tacle Studios' game portfolio in the years to come.
Strong Government support encourages potent media convergence from
example animation series and feature films with video games, which
is another important part of 10tacle's business model"
MDA
CEO Dr Christopher Chia remarked,"Singapore's ability to bridge
Asian and Western cultures, its strong IP infrastructure, together
with the presence of established players like 10tacle, will certainly
make for a powerful combination to establish Singapore as the 'place-to-be'
for the game development industry"
Founded by CEO Michele Pes in August 2003, 10tacle Studios AG (The
German Parent of 10tacle Studios Asia) raised over SGD$80Million
in Games Funds in Europe last year. The studio employs over 150
associates in its multiple locations and development centres at
Darmstadt, Hanover, Bavaria, Belgium and Singapore and its portfolio
covers all the three pillars of interactive entertainment: online,
offline and wireless.
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