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Its all in the story
 
 

 

Toonz Animation India Creative Director Atul Rao and IDC Animation head Prof Shilpa Ranade at FRAMES session on 'Scriptwriting for animation'

One of the most critical aspects of film making, be it live action or animation is the story and the script. Sharing the art of scriptwriting for animation with the audience at FRAMES 05 session on 'Scripwriting for animation' were Toonz Animation India's Atul Rao and IDC's Prof Shilpa Ranade.

Both the experts approach to the craft of scripwriting were as different as chalk and cheese. While Atul is a self confessed lover of popular mainstream animated fare such as Spongebob, Prof Shilpa introduced viewers to story telling through animation within our cultural framework in the contemporary and traditional context. Professor Shilpa informed the audience about projects such as Kunjikavvu (Story telling through mural paintings of kerala), Living Waters (Digital Miniatures) and The Goddess of river Mahi (Story telling in an interactive format).

Atul Rao spoke about 2 different kinds of stories, one being plot driven while the other being character driven stories. He also informed about the various storylengths currently prevalent in animation.

Here's some pointers from Atul

Main Character

- What does the character want and why can't she/he have it?

- Character's history

- Character's Ghost

- Character's Traits

Supporting characters

- Relationships - potential for conflict

- Sidekicks

- Opposing characters
(The character has a desire and the opposing character is always an obstacle)


Story Checklist

Jeopardy - What's at stake

- Inner jeopardy - Character flaw, conflict

- Outer jeopardy - (Spine) - Tangible Goal

- Theme - Statement about life

Throughline
A statement that ties the story together that may be reflected in dialogue

Animation production considerations

- Limit locations (Re Use)

- Limit new characters (use existing characters as much as possible)

* The script should observe both, possibilities and limitations of the specific animation mediums such as CGI, Stop Motion, Traditional animation, Flash.

PLOT STRUCTURE

ACT1

- Introduce Character situation - normalcy

- Inciting incident

- Character Journey begins

- 1st plot point (twist) cliff hanger

ACT 2

- Quick resolve of cliff hanger

- Solve problem and frills

- Outer story jeopardy develops

- 2nd plot point (Twist) bigger cliff hanger (Jeopardy is hieghtened)

ACT 3
Resolve cliff hanger

Internal jeopardy is realised (Worst fears come true)

Main character low point (Moment of inspiration)

New twist in character plot (Leads to climax)

Climax driven by jeopardy - Everything hangs in balance

- Resolution

Scene structure
Each character within a scene has a point of view. All dialogue will reflect those points of view in relation to plot/Character structures

- Characters interact with environment


Purposes of the scene

- Push the plot forward

- Develop character relationship

- End scene with a coma, not conclusive with a small ironicn twist


DIALOGUE

Make each line count. Good dialogue should have a minimum of two purposes. Reflect on character, plot and motivation.

Setting up Jokes (In Comedy)

Ironic dialogue (Play against theme and character

Catch Phrases - Cartoon characters often have catch phrases (Difficult to do)

Once you have finished writing your first draft, rewrite it... again ....and again..... and again.... and again.... until your deadline arrives.


- Anand Gurnani
 
 

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