The
golden rule for CG is When struggling to recreate, study
more references and make more options, finally you will
get there. The animation team at VCL faithfully followed
this rule.
Finally they cracked the problem of making the bubbles look
more real by adding another fluid layer to the existing
particle layers.
Interestingly
the render time for the bubbles took more than one hour
per frame. That was just for the particles. The fluids were
rendered sepeartely so as to provide greater control over
the density in Post.
Click
below to download a clip
of the torpedo animation
Final
Render (723kb)
Wireframe
render(1,747kb)